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August 2007 Archives

August 1, 2007

Harry Potter and the Deathly Hollows

Well, there's that, then. I was impressed right off the bat with audacity of the flap blurb -- in lieu of any plot summary or such it simply read "We now present the seventh and final installment in the epic tale of Harry Potter." In other words, "look, if you don't know who Harry Potter is at this point, we don't need your business -- just go crawl back into whatever cave you're living in."

I found it somewhat darker and heavier* than the first six, but it's been a build to that I suppose. Now I'm off to read all the sites I was avoiding for the sake of spoilers.

* Including, of course, literally.

August 7, 2007

Mission Impossible 3

MI:3 opens with a terrifying torture scene. After that, it's just sort of an adequate action movie. And, not to give away too many spoilers on a year old movie, there was only a double-cross where I was expecting at least a triple- or quadruple-cross.

August 25, 2007

Marathon

Marathon - The Ultimate Training Guide by Hal Higdon

This is kind of the book when it comes to Marathon information, and it is indeed a smorgasbord of advice, tips, anecdotes, and inspirational stories. I'm glad I wasn't relying solely on this book for my marathon plan, but it's a great reasource.

August 26, 2007

Dragon Quest Heroes: Rocket Slime

I haven't played any of the Dragon Quest games, except for the weird little spin-off game/toy, Kenshin Dragon Quest, which features a sword controller that you wave around in front of your TV*. The first enemy you encounter in that game, and I'm guessing in many of the other Dragon Quest games, is a happy little blue slime ball. Dragon Quest Heroes: Rocket Slime is an adventure game for the Nintendo DS that is entirely from the perspective of one of these blue slimes. Now, this is no bold deconstruction of the fantasy game genre, ala Mary Gentle's Grunts. Rather it's a quick, fun adventure game pitting your plucky blue slime against a gang of punk platypuses who have kidnapped the other 100 residents of your slime village. The game play is fun and the recurring "tank battle" mini-game is one of the most original battle mechanisms I've ever encountered. And there are plenty terrible puns on elements from other Square/Enix games.

FuzzyCo grade: A.

* Which now has a sequel for the Wii.

August 27, 2007

Rayman Raving Rabbids

Rayman Raving Rabbids is an engaging series of mini-games that utilize the innovative Wii controls in a variety of ways. The design and style of the game is delightful, with the grotesque "Rabbids" filling all sorts of roles, along with pigs, cows, and sheep. There's a slight, but reasonably satisfying framing device that ties all the mini-games together, and it ends with one of the most unsatisfying and frustrating FMVs I've ever experienced in a video game. It's all "our princess is in another castle" with no "just kidding". Seriously, after Erica and I had had a great time playing through the entire game (the story mode is single player, but we'd switch off playing the games and cheering each other on) and having a great time, I wanted to throw a controller out in the window in frustration at that ending. Jerks.

FuzzyCo grade: A- (and the minus is solely from the ending.)

August 28, 2007

This sub-blog is OVER

It was a fun little experiment, but I've folded the content from Fuzzy's Media Consumption back into the main FuzzyCo blog and new updates will appear there, mixed in with regular posts.

About August 2007

This blog chronicles, in nigh-obsessive detail, the books I've read, the video games I've played, and the movies and TV I've watched. It's part of the larger FuzzyCo empire, where you can find out way too much about my life and work.

This page contains all entries posted to Fuzzy's Media Consumption in August 2007. They are listed from oldest to newest.

July 2007 is the previous archive.

Many more can be found on the main index page or by looking through the archives.

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